Hard cover Campaign Book
A hardcover book that has refined rules and guidelines for creating custom campaigns from the core game and our 12 current expansions.
Includes 3 x 30 lantern year campaigns, each with their own timeline, and a sprinkle of unique innovations, story events, settlement events, and new gear.
Also includes 2, 3-5 lantern year short format campaigns.
These campaigns will serve as examples of our new node system and help teach you how to build your own campaigns, where Os appropriate to ship timeline events to prevent overcrowding, how to keep the difficulty balanced at the KG level and when ifs ok to add a boon type story event (like Hands of Heat).
Includes details about the nodes and power levels of all the current monsters (horn the core game to the currently released expansions ‘NOT NEW EXPANSIONS).
Also includes my personal take on creating custom campaigns.