Poots comments

Kickstarter makes it a little hard to thread together a conversation. With over 4000 comments per day it can be hard to even find if the Creator has made a comment outside the official Updates.

His latest comments are below.

You can always check Poots full comment history here: https://www.kickstarter.com/profile/poots/comments

Adam Poots & Clark ( an official Collaborator )

    1. @Nathan Curry, sadly Nathan. It is true. You might not. When it comes to logistics I have learned to only speak in 100% facts. Personally, I am sorry I know waiting sucks. It really isn't much longer now though!

      on Kingdom Death: Monster 1.5

    2. @Eyne Nacht, haha thanks! Yeah we are not bad. Hmm... I don't have any concrete answers on those other questions tho. @I believe in a thing called Death, I am super happy to hear how excited you are! We will have some of current expansions on sale, along with whatever leftover resins we can scrounge up. Far as anything new you'll just have to hit up our booth to find out. @Eyne Nacht, the dice won't be exclusive to Gencon. @sharnofshaed, yeah if thats my mistake I will own it. They are "kickstarter" exclusive. So it feels little odd interpreting the rule to them being exclusive to both our 2013 kickstarter and this campaign. Once I confirm its listed / I said it. I will ensure they go into the packages. @Tony L, I agree with you! However that might have to wait for quite a long time. Its a long and time-consuming trip, which although meeting the fans would be awesome, right now I'd rather use the time for developing the current batch of content.

      on Kingdom Death: Monster 1.5

    3. @Francois, yes! This time around I got (what I feel) is enough units to last a few years. @Neelz, no news on those base inserts yet. Our next dice release will be at gencon. @MSgt Keats, ah. No I will be here working. Taking a week off sometime in the summer. Other then that and Gencon, i will not be traveling. @The 4th Jawa, I have no idea! It looked like loads of fun and we try to squeeze some game time here around the office every now and then to keep our minds fresh. @B, sorry I don't have any info on shipping waves yet. I want everything to be 100% concrete before I get back to everyone on it.

      on Kingdom Death: Monster 1.5

    4. @Marcus Thomas, right now I am keeping a tight seal on that. I don't want to jinx any production or ocean-freighters and I'd much prefer to wait until inventory has landed in warehouses. I am happy to say that plastic production on all the current expansions is underway and should be complete soon tho.

      on Kingdom Death: Monster 1.5

    5. Oh, I can confirm that Jacques-Alexandre Gillois is scheduled to sculpt the Gambler! He is the talented artist that sculpted the Phoenix.

      on Kingdom Death: Monster 1.5

    6. @MSgt Keats, haha no sir. Just saying hello and seeing if there are any questions I can answer.

      on Kingdom Death: Monster 1.5

    7. Heya SVR The Boy, any big questions or things anyone needs me for while I am here for a bit?

      on Kingdom Death: Monster 1.5

    8. Hello all!

      on Kingdom Death: Monster 1.5

    9. @Msgt Keats, Yep I can confirm that. I reached out to them and double checked. You can pick her up without any complication via Sodapop / Ninja Divison.

      on #55: from the project Kingdom Death: Monster 1.5

    10. This game looks AWESOME!!!

      on Blasphemous: Dark and brutal 2D non linear platformer

    1. @Michael Berné It's true some of the questions have been answers see my post below. these aren't questions i'm answering now, this is just helping me prep our traveling team. I'm looking for common questions that they will be asked at GenCon. The top secret stuff... That's for the bossman to spoil. Keep them coming guys! Thanks!

      on Kingdom Death: Monster 1.5

    2. Thank you everyone, and feel free to keep the questions coming. Many of these are already on the document for our GenCon crew but a couple of them I've added!

      on Kingdom Death: Monster 1.5

    3. Howdy, Everyone! In anticipation of GenCon, Dark Mediator and I are working on an FAQ list of questions folks might ask while we are at GenCon. Just Wondering if you cats have any questions you think might be asked/ would be helpful to know for our crew. I'm not answering these questions now, but these can be questions you may already know the answer to, but you think folks may ask. (Also you can save your "When does Wave X ship?" question. I've already thought of that one. 😉 Your help and insight is appreciated!

      on Kingdom Death: Monster 1.5

    4. Just a quick heads up to everyone. All the orders from this last sale are out in the mail and making their way to you! Thanks for your patience!

      on Kingdom Death: Monster 1.5

    5. @Marc Parra Cool I'll look at that! @Sebastien Village looks neat, missed the boat on that 🙁

      on Kingdom Death: Monster 1.5

    6. @J Schu interesting I find often that 5/6th player games tend to drive me away from games. I like that 2-4 player sweet spot. One of the games we are looking at is Savage Lands. The art looks rad, like in that Geof Darrow, Richard Corbin, Wizards movie cartoon look.

      on Kingdom Death: Monster 1.5

    7. So what's everyone looking at backing that's current? The packing crew and I are looking for some cool stuff to play in the next few months.

      on Kingdom Death: Monster 1.5

    8. @Pretty Dead: You can email support@kingdomdeath.com and Dark Mediator will help you out. @Roar, SveinAA: I think Roar is correct, Satan pledges won't have any use for the promo packs as that content should be included with your items.

      on Kingdom Death: Monster 1.5

    9. @John Clark If you need help with your pledge please send a message to support @kingdomdeath.com Adam does not support the reselling of pledges, Our policy is to not facilitate the selling of pledges.

      on Kingdom Death: Monster 1.5

    10. @The Dragon King: To answer your questions about the tokens. Normally we use the figures (there's a ton here to pull from obviously) but for these prototype playthroughs we wanted to use something to immerse the playtesters into the dungeon experience.

      on Kingdom Death: Monster 1.5